bupla

Tuesday, October 28, 2008

The motel background



This is the background of the motel. The camera won't move in this shot. On the top view, you can see some black planes. These are the matte paintings: some trees and props that are far away, so I don't need to model them, it's just some textures with alpha for the transparency. I will composite these layers later with composition nodes.

Labels: , ,

Wednesday, October 22, 2008

The Principal Character




This is one of the character, in a very simple style. Materials are just here to show the colors, I'll UVmap him later.
For the moment he has no fingers and probably won't, which will simplify the rig and the animation. I had the same decision for his face: the beard will hide his mouth (but subsurf has made a weird shape that I need to fix). All these tricks are due to the short time I have to complete the animation, but not only. That's the way I'll design every character, background, or props in the video.
That's why I was hesitating between Smooth and Solid rendering. I really love the Solid aspect, it reminds me the beginning of the CGI, back in the 80's. I will certainly use that in another project, but not for this animation.

Labels: ,

Friday, October 17, 2008

First models


Here are the first models. The black car is the one of the principal character, so it's more detailed than the other two, and furthermore, we can see the inside. I'm really not a specialist in cars, but I like the style of these.

Labels: